![]() Perhaps multiple cameras can be used with Code Laboratories Platform Packs. Your forthcoming support for DirectShow could enable use of a single PS3 Eye, at least under Windows 7/8, with the standard $2.99 Code Laboratories driver. It will be great to have access to so much legacy kit, I can see that's of benefit to a much wider user base and a much better use of your time. The problem with supporting devices that require their own SDKs, and especially those that are discontinued, is that it's a lot of work, but not a lot of customers will be able to benefit. This will mean better compatibility with many legacy devices and webcams, and higher-quality devices like BlackMagic cards. Ive exhausted all of the Google-fu Im capable of on the subject, and unfortunately, most of the information is fairly outdated, because it seems Code Laboratories has basically. is to improve the VideoCapture module such that it supports DirectShow devices on Windows and QuickTime devices on Macs. Ive checked device manager, and it lists everything as working fine (USB Camera-B4.09.24.1), and lists the PS3Eye drivers in the device properties as working fine. Probably need to do some maths.Įric wrote:One of my highest priorities. It is 1080p with depth, multi-channel sound and skeleton data. That said, I haven't yet managed to get that into any VJ apps yet.ġ6 cameras at 640x480 might be interesting though - but what about the bandwidth? Kinect V2 requires high bandwidth USB 3.0 for one camera. Personally, I wouldn't use a 640x480 camera these days - 720p is my limit. Most virtual webcam are useless or too flakey though Man圜am seems to be able to handle all cameras I throw at it and all apps can access it. I had a USB microscope a while back but that only worked with its own app which wasn't very good. Spout v2.04 stopped Skype from working but v2.05 is fine. ![]() I have a Kinect V2 webcam driver that works in Skype, partially in Resolume but not in MMV. For instance, my MS LifeCam Studio works in Skype and MMV but not in Resolume. ![]() This is only my user experience though, not any dev insight. ![]() I get the impression that the webcam arena is a bit of a mess and that if a developer gets it working in Skype they think that's their job finished. ![]()
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